Characters

How To Make A Story Feel EPIC! - In a scene reminiscent of Moana, a young woman spreads her arms, standing on the prow of a boat.
Writing
Fred Johnson

How To Make A Story Feel EPIC!

The term ‘epic’ is thrown around a lot these days but, before it was used to describe YouTube videos, skateboarding tricks, and sandwiches, the term originally applied to a particular form of oral poetry. Since then, ‘epic’ has come to be applied to other forms of art: theatre, film, novels, music, television… even video games.

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NaNoWriMo Week 4: How To Conclude Your Story - A middle-aged author works frantically on his book.
Writing
Robert Wood

NaNoWriMo Week 4: How To Conclude Your Story

Hello authors, and welcome to the fourth article in our month-long National Novel Writing Month coverage. This is the last full week of writing for NaNoWriMo, so this week we’ll be looking at how to start wrapping up your story and make the most of your remaining writing time. As you plan the next (almost)

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6 Ways Margaret Atwood Can Help You Improve Your Writing - Margaret Atwood stands holding a book, a handmaid in a thought bubble next to her.
Writing
Rebecca Langley

6 Ways Margaret Atwood Can Help You Improve Your Writing

Media adaptations of Margaret Atwood’s literary works are currently taking the watching world by storm. The Handmaid’s Tale and Alias Grace are the vivid literary allegories behind these popular shows, and mark just a tiny margin of Atwood’s prolific and immensely popular bibliography, which ranges from television and radio scripts to children’s stories, from novels

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How To Write About Video Games In Fiction - An image reminiscent of Super Mario, in which the character is reading a book.
Writing
Fred Johnson

How To Write About Video Games In Fiction

No creative medium can boast as explosive a conception as video games. While the earliest video game was created in 1947, the industry didn’t really get started until Pong burst onto the scene in the 1970s. Since then, it’s been one monumental success after another and, today, video games are a multi-billion-dollar industry, are popular

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