Science fiction

Character Alignment Can Improve Your Book With A Simple Grid - A character throws dice, an angel and a devil over his shoulders.
Writing
Robert Wood

Character Alignment Can Improve Your Book With A Simple Grid

One of the hardest parts of creating a character – let alone enough of them to tell a story – is knowing where to begin. Their function within the story is paramount (that’s what they’re ‘for’ after all), but after that, how do you start putting together complex, consistent, and engaging people? There are many

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How To Reference Pop Culture In Your Fiction - Characters reminiscent of the Iron Giant and Scott Summers wave at each other (the Iron Giant character wears Superman's S).
Writing
Fred Johnson

How To Reference Pop Culture In Your Fiction

There you are, writing some contemporary or YA fiction, when suddenly you feel the urge to drop in some real-world references to other well-known franchises. Maybe you want to let your readers know your character is a video game nerd by namedropping Ghouls ’n Ghosts, or maybe you want to draw conscious stylistic parallels between

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How To Make A Story Feel EPIC! - In a scene reminiscent of Moana, a young woman spreads her arms, standing on the prow of a boat.
Writing
Fred Johnson

How To Make A Story Feel EPIC!

The term ‘epic’ is thrown around a lot these days but, before it was used to describe YouTube videos, skateboarding tricks, and sandwiches, the term originally applied to a particular form of oral poetry. Since then, ‘epic’ has come to be applied to other forms of art: theatre, film, novels, music, television… even video games.

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How To Write About Video Games In Fiction - An image reminiscent of Super Mario, in which the character is reading a book.
Writing
Fred Johnson

How To Write About Video Games In Fiction

No creative medium can boast as explosive a conception as video games. While the earliest video game was created in 1947, the industry didn’t really get started until Pong burst onto the scene in the 1970s. Since then, it’s been one monumental success after another and, today, video games are a multi-billion-dollar industry, are popular

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