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Character Alignment Can Improve Your Book With A Simple Grid - A character throws dice, an angel and a devil over his shoulders.
Writing
Robert Wood

Character Alignment Can Improve Your Book With A Simple Grid

One of the hardest parts of creating a character – let alone enough of them to tell a story – is knowing where to begin. Their function within the story is paramount (that’s what they’re ‘for’ after all), but after that, how do you start putting together complex, consistent, and engaging people? There are many

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How To Use Foreshadowing With Confidence – Part 2 - A young boy holds a stick, his shadow that of a possibly evil, sword-wielding warrior.
Writing
Robert Wood

How To Use Foreshadowing With Confidence – Part 2

This is the second in a two-part article on foreshadowing. For the first installment, click here. In Part 1 of this article, we looked at the versatility of foreshadowing and how you can use it to improve your story. In this, the concluding part of the article, we’re going to turn our attention to the

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6 Ways Margaret Atwood Can Help You Improve Your Writing - Margaret Atwood stands holding a book, a handmaid in a thought bubble next to her.
Writing
Rebecca Langley

6 Ways Margaret Atwood Can Help You Improve Your Writing

Media adaptations of Margaret Atwood’s literary works are currently taking the watching world by storm. The Handmaid’s Tale and Alias Grace are the vivid literary allegories behind these popular shows, and mark just a tiny margin of Atwood’s prolific and immensely popular bibliography, which ranges from television and radio scripts to children’s stories, from novels

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How To Write About Video Games In Fiction - An image reminiscent of Super Mario, in which the character is reading a book.
Writing
Fred Johnson

How To Write About Video Games In Fiction

No creative medium can boast as explosive a conception as video games. While the earliest video game was created in 1947, the industry didn’t really get started until Pong burst onto the scene in the 1970s. Since then, it’s been one monumental success after another and, today, video games are a multi-billion-dollar industry, are popular

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